CIRE IS ERIC BACKWARDS BACKWARDS ERIC IS CIRE
ERIC CHIANG Concept Artist
Wednesday, September 5, 2012
Sorcery Concept Art- Finn the Sorcerer
This was the first time I got to design a main character in a game. During my time at The Workshop, I was looking through their archives and discovered that Kevin Chen was on the project at one point...I'll never understand why they didn't go with his direction.
Sorcery Concept Art- The Banshee
Lets all be honest here. Not all art directors can draw like they should, but they have some great ideas. This is one of those times where I had to redesign or spruce up an idea.
Tuesday, April 24, 2012
Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang
My tutorial is out! Check it out HERE
Cheers,
Eric
Friday, July 15, 2011
Friday, June 3, 2011
Pirates 4 skull sculpt
Haven't been posting much recently, so I wanted to share something. So many of you have probably seen the Pirates of the Caribbean 4 posters. I had the pleasure of working with Create Advertising on the Zbrush Sculpt of the skull. Pretty weird seeing it everywhere.
Tuesday, March 1, 2011
J.O.B

Just wanted to share some good news with everyone. I just accepted an offer for a concept artist position at The Workshop in Marina Del Rey. I'll be working on a game called Sorcery for PS3. I'm working with a lot of talented people and I'm sure I'm going to learn a lot. Here are the test pieces I did to land the gig:

Thursday, February 24, 2011
Wednesday, February 9, 2011
Monday, February 7, 2011
Thursday, February 3, 2011
Tuesday, February 1, 2011
Steamy Dragon Dump
So I'm taking a creature design class with Anthony Jones at Red Engine. Very insightful first week. Here are some sketches from our first assignment. Feels great to be back in school mode.








Tuesday, January 11, 2011
Got to sculpt for a couple hours today and here are the results. Doing a bit of clean up and refinement before I go in with some alpha stamps to get skin texture. The teeth are giving me problems as I have to kit bash from a set of human teeth. So yeah he needs more teeth with more randomness. Thanks for dropping by.
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